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March 22 2012
March 21 2012
February 26 2012
February 08 2012
“— Magic Ink: Information Software and the Graphical InterfaceMerlin had it easy—raising Stonehenge was a mere engineering challenge. He slung some weighty stones, to be sure, but their placement had only to please a subterranean audience whose interest in the matter was rapidly decomposing. The dead are notoriously unpicky.
Today’s software magicians carry a burden heavier than 13-foot monoliths—communication with the living. They often approach this challenge like Geppetto’s fairy—attempting to instill the spark of life into a mechanical contraption, to create a Real Boy. Instead, their vivified creations often resemble those of Frankenstein—helpless, unhelpful, maddeningly stupid, and prone to accidental destruction.
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February 07 2012
February 01 2012
“— Why 3D movies need to die - The OatmealSaying that 3D movies are the future of cinema is like saying that Magic Eye books were the future of literature. It's like having a fog machine installed in the theater that activates every time something scary happens, or spraying clouds of glitter at the audience every time a nipple is visible on the screen.
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January 29 2012
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